* Execute one cycle of the current phase * * -1 = Phase Try Again * 0 = Phase Won * 1 = Phase Running */
| 266 | * 1 = Phase Running |
| 267 | */ |
| 268 | int16 cFodder::Phase_Cycle() { |
| 269 | |
| 270 | // If demo playback is enabled, and a record resume cycle is set |
| 271 | if (mStartParams->mDemoPlayback && mStartParams->mDemoRecordResumeCycle) { |
| 272 | // See if we hit the tick count |
| 273 | if (mGame_Data.mDemoRecorded.mTick >= mStartParams->mDemoRecordResumeCycle) { |
| 274 | // Then resume recording |
| 275 | mStartParams->mDemoPlayback = false; |
| 276 | mStartParams->mDemoRecord = true; |
| 277 | mStartParams->mDemoRecordResumeCycle = 0; |
| 278 | mParams->mSleepDelta = 0; |
| 279 | mParams->mDemoRecord = mStartParams->mDemoRecord; |
| 280 | mParams->mDemoPlayback = mStartParams->mDemoPlayback; |
| 281 | mStartParams->mDisableVideo = false; |
| 282 | mStartParams->mDisableSound = false; |
| 283 | Mouse_Setup(); |
| 284 | } |
| 285 | } |
| 286 | |
| 287 | if (mStartParams->mDemoPlayback) { |
| 288 | |
| 289 | if (!mGame_Data.mDemoRecorded.GetVideoTick(mGame_Data.mDemoRecorded.mTick)) { |
| 290 | return 1; |
| 291 | } |
| 292 | |
| 293 | } else { |
| 294 | |
| 295 | do { |
| 296 | Video_Sleep(); |
| 297 | |
| 298 | if (mPhase_Paused) { |
| 299 | Phase_Paused(); |
| 300 | continue; |
| 301 | } |
| 302 | |
| 303 | if (mExit) { |
| 304 | return -1; |
| 305 | } |
| 306 | } while (mPhase_InterruptTicks < 3); |
| 307 | } |
| 308 | |
| 309 | ++mMission_EngineTicks; |
| 310 | mPhase_InterruptTicks = 0; |
| 311 | |
| 312 | if (mStartParams->mDemoRecord && !mStartParams->mDemoRecordResumeCycle) { |
| 313 | mGame_Data.mDemoRecorded.AddVideoTick(mGame_Data.mDemoRecorded.mTick); |
| 314 | } |
| 315 | |
| 316 | if (mCamera_Start_Adjust) { |
| 317 | Camera_SetTargetToStartPosition(); |
| 318 | mCamera_Start_Adjust = false; |
| 319 | return 1; |
| 320 | } |
| 321 | |
| 322 | //loc_1074E |
| 323 | if (mGUI_Sidebar_Setup >= 0 && !mPhase_TryAgain) |
| 324 | GUI_Sidebar_Setup(); |
| 325 | else { |
no test coverage detected