| 3278 | } |
| 3279 | |
| 3280 | cPosition cFodder::Mouse_GetOnBorderPosition() { |
| 3281 | cPosition BorderMouse; |
| 3282 | const cPosition WindowPos = mWindow->GetWindowPosition(); |
| 3283 | const cDimension ScreenSize = mWindow->GetScreenSize(); |
| 3284 | const cDimension WindowSize = mWindow->GetWindowSize(); |
| 3285 | const cDimension scale = mWindow->GetScale(); |
| 3286 | |
| 3287 | if ((mMouseX <= MOUSE_POSITION_X_ADJUST && mMouseY <= MOUSE_POSITION_Y_ADJUST) || |
| 3288 | (mMouseX >= ScreenSize.getWidth() + MOUSE_POSITION_X_ADJUST - 1 && mMouseY <= MOUSE_POSITION_Y_ADJUST) || |
| 3289 | (mMouseX <= MOUSE_POSITION_X_ADJUST && mMouseY >= ScreenSize.getHeight() + MOUSE_POSITION_Y_ADJUST - 1) || |
| 3290 | (mMouseX >= ScreenSize.getWidth() + MOUSE_POSITION_X_ADJUST - 1 && mMouseY >= ScreenSize.getHeight() + MOUSE_POSITION_Y_ADJUST - 1)) { |
| 3291 | BorderMouse.mX = mMouseX <= MOUSE_POSITION_X_ADJUST ? WindowPos.mX - 1 : WindowPos.mX + WindowSize.getWidth() + 1; |
| 3292 | BorderMouse.mY = mMouseY <= MOUSE_POSITION_Y_ADJUST ? WindowPos.mY - 1 : WindowPos.mY + WindowSize.getHeight() + 1; |
| 3293 | } |
| 3294 | // Need to check if the game cursor is near a border on X axis |
| 3295 | else if (mMouseX <= MOUSE_POSITION_X_ADJUST || mMouseX >= ScreenSize.getWidth() + MOUSE_POSITION_X_ADJUST - 1) { |
| 3296 | BorderMouse.mX = mMouseX <= MOUSE_POSITION_X_ADJUST ? WindowPos.mX - 1 : WindowPos.mX + WindowSize.getWidth() + 1; |
| 3297 | BorderMouse.mY = WindowPos.mY + (mMouseY - MOUSE_POSITION_Y_ADJUST) * scale.getHeight(); |
| 3298 | } // Need to check if the game cursor is near a border Y axis |
| 3299 | else if (mMouseY <= MOUSE_POSITION_Y_ADJUST || mMouseY >= ScreenSize.getHeight() + MOUSE_POSITION_Y_ADJUST - 1) { |
| 3300 | BorderMouse.mX = WindowPos.mX + (mMouseX - MOUSE_POSITION_X_ADJUST) * scale.getWidth(); |
| 3301 | BorderMouse.mY = mMouseY <= MOUSE_POSITION_Y_ADJUST ? WindowPos.mY - 1 : WindowPos.mY + WindowSize.getHeight() + 1; |
| 3302 | } |
| 3303 | |
| 3304 | return BorderMouse; |
| 3305 | } |
| 3306 | |
| 3307 | void cFodder::Mouse_Inputs_Get() { |
| 3308 |
nothing calls this directly
no test coverage detected