| 1794 | } |
| 1795 | |
| 1796 | void cFodder::Camera_SetTargetToStartPosition() { |
| 1797 | int16 Data0 = mCameraX >> 16; |
| 1798 | int16 Data4 = mCameraY >> 16; |
| 1799 | |
| 1800 | int16 Data8 = mCamera_StartPosition_X; |
| 1801 | Data8 -= (getCameraWidth() / 2) - 8; |
| 1802 | if (Data8 < 0) |
| 1803 | Data8 = 0; |
| 1804 | |
| 1805 | int16 Data10 = mMapLoaded->getWidthPixels(); |
| 1806 | Data10 -= (getCameraWidth() / 2) - 8; |
| 1807 | if (Data8 >= Data10) |
| 1808 | Data8 = Data10; |
| 1809 | |
| 1810 | int16 DataC = mCamera_StartPosition_Y; |
| 1811 | DataC -= (getCameraHeight() - 8) / 2; |
| 1812 | if (DataC < 0) |
| 1813 | DataC = 0; |
| 1814 | |
| 1815 | Data10 = mMapLoaded->getHeightPixels(); |
| 1816 | Data10 -= (getCameraHeight() - 8) / 2; |
| 1817 | if (DataC >= Data10) |
| 1818 | DataC = Data10; |
| 1819 | |
| 1820 | if (!mPhase_MapIs17x12) { |
| 1821 | Map_Get_Distance_BetweenPoints_Within_Window(Data0, Data4, Data8, DataC); |
| 1822 | |
| 1823 | if (Data0 >= 0x8C) |
| 1824 | goto loc_11D8A; |
| 1825 | } |
| 1826 | //loc_11D62 |
| 1827 | mCamera_PanTargetX = mCamera_StartPosition_X; |
| 1828 | mCamera_PanTargetY = mCamera_StartPosition_Y; |
| 1829 | |
| 1830 | return; |
| 1831 | |
| 1832 | loc_11D8A:; |
| 1833 | |
| 1834 | if (mPhase_Completed_Timer) |
| 1835 | return; |
| 1836 | |
| 1837 | mCamera_MovePauseX = 6; |
| 1838 | mCamera_MovePauseY = 6; |
| 1839 | mInput_Enabled = false; |
| 1840 | |
| 1841 | mCamera_PanTargetX = mCamera_StartPosition_X; |
| 1842 | mCamera_PanTargetY = mCamera_StartPosition_Y; |
| 1843 | mCamera_Speed_Reset_X = false; |
| 1844 | mCamera_AccelerationX &= 0x0000FFFF; |
| 1845 | mCamera_Speed_Reset_Y = false; |
| 1846 | mCamera_AccelerationY &= 0x0000FFFF; |
| 1847 | |
| 1848 | Image_FadeOut(); |
| 1849 | |
| 1850 | if (mMap_Destroy_Tiles_Countdown) |
| 1851 | Map_Destroy_Tiles(); |
| 1852 | |
| 1853 | // THis count is really meant as a backup to stop it looping forever |
nothing calls this directly
no test coverage detected