| 303 | } |
| 304 | |
| 305 | void cGraphics_Amiga::Load_Hill_Data() { |
| 306 | |
| 307 | mImageHillBackground = Decode_Image("hills", 64); |
| 308 | if (!mImageHillBackground.mData->size()) |
| 309 | return; |
| 310 | |
| 311 | mImageHillBackground.mData->resize(mImageHillBackground.GetHeader()->ScreenSize() * (mImageHillBackground.GetHeader()->mPlanes + 30)); |
| 312 | |
| 313 | // We increase these buffers because the engine still writes to it |
| 314 | mImageHillSprites = Decode_Image("hills", 64); |
| 315 | mImageHillSprites.mData->resize(mImageHillBackground.GetHeader()->ScreenSize() * (mImageHillBackground.GetHeader()->mPlanes + 30)); |
| 316 | |
| 317 | // A5A7E |
| 318 | uint8* a0 = mImageHillSprites.mData->data() + (29 * 40); |
| 319 | uint8* a1 = mImageHillSprites.mData->data() + 0x390EE + 0x3E8; |
| 320 | |
| 321 | for (int16 d1 = 0xB7; d1 >= 0; --d1) { |
| 322 | uint8* a2 = a0 + 6; |
| 323 | uint8* a3 = a1 + 6; |
| 324 | |
| 325 | for (int16 d0 = 0x10; d0 >= 0; --d0) { |
| 326 | writeBEWord(a3, readBEWord(a2)); |
| 327 | writeBEWord(a3 + 0x2828, readBEWord(a2 + 0x2800)); |
| 328 | writeBEWord(a3 + 0x5050, readBEWord(a2 + 0x5000)); |
| 329 | writeBEWord(a3 + 0x7878, readBEWord(a2 + 0x7800)); |
| 330 | |
| 331 | // Clear memory which has hill sprites drawn into it |
| 332 | writeBEWord(a2, 0); |
| 333 | writeBEWord(a2 + 0x2800, 0); |
| 334 | writeBEWord(a2 + 0x5000, 0); |
| 335 | writeBEWord(a2 + 0x7800, 0); |
| 336 | |
| 337 | a2 += 2; |
| 338 | a3 += 2; |
| 339 | } |
| 340 | |
| 341 | a0 += 0x28; |
| 342 | a1 += 0x28; |
| 343 | } |
| 344 | } |
| 345 | |
| 346 | |
| 347 | void cGraphics_Amiga::Load_Sprite_Font() { |
nothing calls this directly
no test coverage detected