| 351 | |
| 352 | |
| 353 | void Foam::surfMesh::checkZones() |
| 354 | { |
| 355 | // extra safety, ensure we have at some zones |
| 356 | // and they cover all the faces - fix start silently |
| 357 | surfZoneList& zones = Allocator::storedIOZones(); |
| 358 | |
| 359 | if (zones.size() <= 1) |
| 360 | { |
| 361 | removeZones(); |
| 362 | } |
| 363 | else |
| 364 | { |
| 365 | label count = 0; |
| 366 | forAll(zones, zoneI) |
| 367 | { |
| 368 | zones[zoneI].start() = count; |
| 369 | count += zones[zoneI].size(); |
| 370 | } |
| 371 | |
| 372 | if (count < nFaces()) |
| 373 | { |
| 374 | WarningInFunction |
| 375 | << "more faces " << nFaces() << " than zones " << count |
| 376 | << " ... extending final zone" |
| 377 | << endl; |
| 378 | |
| 379 | zones.last().size() += count - nFaces(); |
| 380 | } |
| 381 | else if (count > size()) |
| 382 | { |
| 383 | FatalErrorInFunction |
| 384 | << "more zones " << count << " than faces " << nFaces() |
| 385 | << exit(FatalError); |
| 386 | } |
| 387 | } |
| 388 | } |
| 389 | |
| 390 | |
| 391 | // Add boundary patches. Constructor helper |