| 52 | // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * // |
| 53 | |
| 54 | void Foam::ensightPartCells::classify |
| 55 | ( |
| 56 | const polyMesh& mesh, |
| 57 | const labelUList& idList |
| 58 | ) |
| 59 | { |
| 60 | // References to cell shape models |
| 61 | const cellModel& tet = *(cellModeller::lookup("tet")); |
| 62 | const cellModel& pyr = *(cellModeller::lookup("pyr")); |
| 63 | const cellModel& prism = *(cellModeller::lookup("prism")); |
| 64 | const cellModel& hex = *(cellModeller::lookup("hex")); |
| 65 | |
| 66 | const cellShapeList& cellShapes = mesh.cellShapes(); |
| 67 | |
| 68 | offset_ = 0; |
| 69 | size_ = mesh.nCells(); |
| 70 | |
| 71 | bool limited = false; |
| 72 | if (notNull(idList)) |
| 73 | { |
| 74 | limited = true; |
| 75 | size_ = idList.size(); |
| 76 | } |
| 77 | |
| 78 | // count the shapes |
| 79 | label nTet = 0; |
| 80 | label nPyr = 0; |
| 81 | label nPrism = 0; |
| 82 | label nHex = 0; |
| 83 | label nPoly = 0; |
| 84 | |
| 85 | for (label listI = 0; listI < size_; ++listI) |
| 86 | { |
| 87 | label cellId = listI; |
| 88 | if (limited) |
| 89 | { |
| 90 | cellId = idList[listI]; |
| 91 | } |
| 92 | |
| 93 | const cellShape& cellShape = cellShapes[cellId]; |
| 94 | const cellModel& cellModel = cellShape.model(); |
| 95 | |
| 96 | if (cellModel == tet) |
| 97 | { |
| 98 | nTet++; |
| 99 | } |
| 100 | else if (cellModel == pyr) |
| 101 | { |
| 102 | nPyr++; |
| 103 | } |
| 104 | else if (cellModel == prism) |
| 105 | { |
| 106 | nPrism++; |
| 107 | } |
| 108 | else if (cellModel == hex) |
| 109 | { |
| 110 | nHex++; |
| 111 | } |