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hub / github.com/OpenEnroth/OpenEnroth / ProcessActorCollisionsBLV

Function ProcessActorCollisionsBLV

src/Engine/Graphics/Collisions.cpp:593–753  ·  view source on GitHub ↗

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Callers 1

BLV_UpdateActorsFunction · 0.85

Calls 15

CollideWithPartyFunction · 0.85
CollideWithActorFunction · 0.85
CollideIndoorWithPortalsFunction · 0.85
GetIndoorFloorZFunction · 0.85
integer_sqrtFunction · 0.85
eventProcessorFunction · 0.85
randomBoolMethod · 0.80
GetActorsRelationMethod · 0.80

Tested by

no test coverage detected