Transform the given vector by this quaternion. This will apply the rotation described by this quaternion to the given vector. @param vec the vector to transform @return the transformed Vec3
(Vec3 vec)
| 544 | * @param vec the vector to transform |
| 545 | * @return the transformed Vec3 |
| 546 | */ |
| 547 | public Vec3 transform(Vec3 vec) { |
| 548 | return transform(vec, vec); |
| 549 | } |
| 550 | |
| 551 | /** |
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