Adds a vertex to this MeshBuilder
(float x, float y, float z)
| 402 | FloatBuffer dest = ensureSize(0, 3, vertexCursor); |
| 403 | dest.put(x); |
| 404 | dest.put(y); |
| 405 | dest.put(z); |
| 406 | |
| 407 | writeAux(vertexCursor); |
| 408 | |
| 409 | vertexCursor++; |
| 410 | return this; |
| 411 | } |
| 412 | |
| 413 | public MeshBuilder raw_v(float[] f) { |
| 414 | FloatBuffer dest = ensureSize(0, 3, vertexCursor + f.length / 3); |
| 415 | dest.put(f); |
| 416 | vertexCursor += f.length / 3; |
| 417 | return this; |
no test coverage detected