returns a new BaseMesh that draws up to numPoints vertices and numElement lines. call vertex() to get a FloatBuffer into which you can put vertex data, aux(...) to get FloatBuffers to put aux data and call elements() to connect vertices together with line segments for example: lines = li
(int numPoints, int numElements)
| 378 | * will give an L shaped, two line segment shape. |
| 379 | */ |
| 380 | static public BaseMesh lineList(int numPoints, int numElements) { |
| 381 | return standard(numPoints, numElements, GL_LINES, 2); |
| 382 | } |
| 383 | |
| 384 | /** |
| 385 | * returns a new BaseMesh that draws up to numPoints vertices and numElement lines with adjecency |
no test coverage detected