| 16 | public class TextureBuffer extends BaseScene<TextureBuffer.State> implements Scene.Perform, OffersUniform<Integer> { |
| 17 | |
| 18 | static public class State extends BaseScene.Modifiable { |
| 19 | int textureName; |
| 20 | } |
| 21 | |
| 22 | SimpleArrayBuffer buffer; |
| 23 | TextureBufferSpecification specification; |
nothing calls this directly
no outgoing calls
no test coverage detected