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github.com/OpenDungeons/OpenDungeons
/ isServerMode
Method
isServerMode
source/utils/ResourceManager.h:139–140 ·
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Source
from the content-addressed store, hash-verified
137
{ return mUserMultiplayerLevelsPath; }
138
139
inline bool isServerMode() const
140
{ return mServerMode; }
141
142
inline const std::string& getServerModeLevel() const
143
{ return mServerModeLevel; }
Callers
1
startGame
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected