| 63 | } |
| 64 | |
| 65 | virtual void checkBuildTrap(GameMap* gameMap, const InputManager& inputManager, InputCommand& inputCommand) const |
| 66 | { |
| 67 | Player* player = gameMap->getLocalPlayer(); |
| 68 | TrapType type = TrapType::doorWooden; |
| 69 | // We only allow 1 tile for door trap |
| 70 | Tile* tile = gameMap->getTile(inputManager.mXPos, inputManager.mYPos); |
| 71 | if(tile == nullptr) |
| 72 | { |
| 73 | inputCommand.unselectAllTiles(); |
| 74 | return; |
| 75 | } |
| 76 | |
| 77 | int32_t pricePerTarget = TrapManager::costPerTile(type); |
| 78 | int32_t playerGold = static_cast<int32_t>(player->getSeat()->getGold()); |
| 79 | if(inputManager.mCommandState == InputCommandState::infoOnly) |
| 80 | { |
| 81 | if(playerGold < pricePerTarget) |
| 82 | { |
| 83 | std::string txt = formatBuildTrap(type, pricePerTarget); |
| 84 | inputCommand.displayText(Ogre::ColourValue::Red, txt); |
| 85 | } |
| 86 | else |
| 87 | { |
| 88 | std::string txt = formatBuildTrap(type, pricePerTarget); |
| 89 | inputCommand.displayText(Ogre::ColourValue::White, txt); |
| 90 | } |
| 91 | inputCommand.selectSquaredTiles(inputManager.mXPos, inputManager.mYPos, inputManager.mXPos, |
| 92 | inputManager.mYPos); |
| 93 | return; |
| 94 | } |
| 95 | |
| 96 | if(inputManager.mCommandState == InputCommandState::building) |
| 97 | { |
| 98 | std::vector<Tile*> tiles; |
| 99 | tiles.push_back(tile); |
| 100 | inputCommand.selectTiles(tiles); |
| 101 | if(!tile->isBuildableUpon(player->getSeat()) || |
| 102 | !TrapDoor::canDoorBeOnTile(gameMap, tile)) |
| 103 | { |
| 104 | inputCommand.displayText(Ogre::ColourValue::Red, "Cannot place door on this tile"); |
| 105 | } |
| 106 | else if(playerGold < pricePerTarget) |
| 107 | { |
| 108 | std::string txt = formatBuildTrap(type, pricePerTarget); |
| 109 | inputCommand.displayText(Ogre::ColourValue::Red, txt); |
| 110 | } |
| 111 | else |
| 112 | { |
| 113 | std::string txt = formatBuildTrap(type, pricePerTarget); |
| 114 | inputCommand.displayText(Ogre::ColourValue::White, txt); |
| 115 | } |
| 116 | return; |
| 117 | } |
| 118 | |
| 119 | if(!tile->isBuildableUpon(player->getSeat()) || |
| 120 | !TrapDoor::canDoorBeOnTile(gameMap, tile)) |
| 121 | { |
| 122 | return; |
nothing calls this directly
no test coverage detected