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github.com/OpenDungeons/OpenDungeons
/ seatsSawTriggering
Method
seatsSawTriggering
source/traps/Trap.cpp:70–74 ·
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Source
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68
}
69
70
void TrapTileData::seatsSawTriggering(const std::vector<Seat*>& seats)
71
{
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for(Seat* seat : seats)
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seatSawTriggering(seat);
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}
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Trap::Trap(GameMap* gameMap) :
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Building(gameMap),
Callers
3
doUpkeep
Method · 0.80
setupTrap
Method · 0.80
restoreInitialEntityState
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected