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/
github.com/OpenDungeons/OpenDungeons
/ getObjectType
Method
getObjectType
source/traps/Trap.cpp:85–88 ·
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Source
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83
}
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85
GameEntityType Trap::getObjectType() const
86
{
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return GameEntityType::trap;
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}
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90
void Trap::addToGameMap()
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{
Callers
15
exportTileToPacket
Method · 0.45
numCreaturesInHand
Method · 0.45
computeMood
Method · 0.45
handleFight
Method · 0.45
handleFight
Method · 0.45
doUpkeep
Method · 0.45
hasCarryEntitySpot
Method · 0.45
askSpotForCarriedEntity
Method · 0.45
writeGameMapToFile
Function · 0.45
getPixelValueFromTile
Function · 0.45
processBehaviour
Method · 0.45
getRangeMax
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected