| 156 | } |
| 157 | |
| 158 | bool SpellSummonWorker::castSpell(GameMap* gameMap, Player* player, ODPacket& packet) |
| 159 | { |
| 160 | uint32_t nbTiles; |
| 161 | OD_ASSERT_TRUE(packet >> nbTiles); |
| 162 | std::vector<Tile*> tiles; |
| 163 | while(nbTiles > 0) |
| 164 | { |
| 165 | --nbTiles; |
| 166 | Tile* tile = gameMap->tileFromPacket(packet); |
| 167 | if(tile == nullptr) |
| 168 | return false; |
| 169 | |
| 170 | tiles.push_back(tile); |
| 171 | } |
| 172 | |
| 173 | if(tiles.empty()) |
| 174 | return false; |
| 175 | |
| 176 | return summonWorkersOnTiles(gameMap, player, tiles); |
| 177 | } |
| 178 | |
| 179 | bool SpellSummonWorker::summonWorkersOnTiles(GameMap* gameMap, Player* player, const std::vector<Tile*>& tiles) |
| 180 | { |
nothing calls this directly
no test coverage detected