| 69 | } |
| 70 | |
| 71 | SpellCallToWar::SpellCallToWar(GameMap* gameMap) : |
| 72 | Spell(gameMap, SpellManager::getSpellNameFromSpellType(getSpellType()), "WarBanner", 0.0, |
| 73 | ConfigManager::getSingleton().getSpellConfigInt32("CallToWarNbTurnsMax")) |
| 74 | { |
| 75 | mPrevAnimationState = "Loop"; |
| 76 | mPrevAnimationStateLoop = true; |
| 77 | } |
| 78 | |
| 79 | SpellCallToWar::~SpellCallToWar() |
| 80 | { |
nothing calls this directly
no test coverage detected