| 150 | } |
| 151 | |
| 152 | bool RoomFactory::getRoomTilesDefault(std::vector<Tile*>& tiles, GameMap* gameMap, Player* player, ODPacket& packet) const |
| 153 | { |
| 154 | uint32_t nbTiles; |
| 155 | OD_ASSERT_TRUE(packet >> nbTiles); |
| 156 | |
| 157 | while(nbTiles > 0) |
| 158 | { |
| 159 | --nbTiles; |
| 160 | Tile* tile = gameMap->tileFromPacket(packet); |
| 161 | if(tile == nullptr) |
| 162 | { |
| 163 | OD_LOG_ERR("unexpected null tile"); |
| 164 | return false; |
| 165 | } |
| 166 | |
| 167 | if(!tile->isBuildableUpon(player->getSeat())) |
| 168 | { |
| 169 | OD_LOG_ERR("tile=" + Tile::displayAsString(tile) + ", seatId=" + Helper::toString(player->getSeat()->getId())); |
| 170 | continue; |
| 171 | } |
| 172 | |
| 173 | tiles.push_back(tile); |
| 174 | } |
| 175 | |
| 176 | return true; |
| 177 | } |
| 178 | |
| 179 | bool RoomFactory::buildRoomDefault(GameMap* gameMap, Room* room, Seat* seat, const std::vector<Tile*>& tiles) const |
| 180 | { |
nothing calls this directly
no test coverage detected