| 219 | } |
| 220 | |
| 221 | void RoomDungeonTemple::restoreInitialEntityState() |
| 222 | { |
| 223 | // We need to use seats with vision before calling Room::restoreInitialEntityState |
| 224 | // because it will empty the list |
| 225 | if(mTempleObject == nullptr) |
| 226 | { |
| 227 | OD_LOG_ERR("roomDungeonTemple=" + getName()); |
| 228 | return; |
| 229 | } |
| 230 | |
| 231 | Tile* tileTempleObject = mTempleObject->getPositionTile(); |
| 232 | if(tileTempleObject == nullptr) |
| 233 | { |
| 234 | OD_LOG_ERR("roomDungeonTemple=" + getName() + ", mTempleObject=" + mTempleObject->getName()); |
| 235 | return; |
| 236 | } |
| 237 | TileData* tileData = mTileData[tileTempleObject]; |
| 238 | if(tileData == nullptr) |
| 239 | { |
| 240 | OD_LOG_ERR("roomDungeonTemple=" + getName() + ", tile=" + Tile::displayAsString(tileTempleObject)); |
| 241 | return; |
| 242 | } |
| 243 | |
| 244 | if(!tileData->mSeatsVision.empty()) |
| 245 | mTempleObject->notifySeatsWithVision(tileData->mSeatsVision); |
| 246 | |
| 247 | // If there are no covered tile, the temple object is not working |
| 248 | if(numCoveredTiles() == 0) |
| 249 | mTempleObject->notifyRemoveAsked(); |
| 250 | |
| 251 | Room::restoreInitialEntityState(); |
| 252 | } |
nothing calls this directly
no test coverage detected