| 168 | } |
| 169 | |
| 170 | void RoomArena::doUpkeep() |
| 171 | { |
| 172 | Room::doUpkeep(); |
| 173 | |
| 174 | if(mCoveredTiles.empty()) |
| 175 | return; |
| 176 | |
| 177 | // Check if a creature is ko. We fill a vector with creatures to stop using |
| 178 | // the arena because we don't want to make them stop while iterating mCreaturesFighting |
| 179 | // as it would invalidate the iterator |
| 180 | std::vector<Creature*> creatures; |
| 181 | for(Creature* creature : mCreaturesFighting) |
| 182 | { |
| 183 | if(!creature->isKo()) |
| 184 | continue; |
| 185 | |
| 186 | creatures.push_back(creature); |
| 187 | } |
| 188 | |
| 189 | for(Creature* creature : creatures) |
| 190 | creature->clearActionQueue(); |
| 191 | |
| 192 | // If less than 2 creatures, nothing to do |
| 193 | if(mCreaturesFighting.size() < 2) |
| 194 | return; |
| 195 | |
| 196 | // Each creature not already fighting should look for the closest one and fight it |
| 197 | for(Creature* creature : mCreaturesFighting) |
| 198 | { |
| 199 | if(creature->isActionInList(CreatureActionType::fightFriendly)) |
| 200 | continue; |
| 201 | |
| 202 | Tile* tileCreature = creature->getPositionTile(); |
| 203 | if(tileCreature == nullptr) |
| 204 | { |
| 205 | OD_LOG_ERR("room=" + getName() + ", creatureName=" + creature->getName() + ", position=" + Helper::toString(creature->getPosition())); |
| 206 | continue; |
| 207 | } |
| 208 | |
| 209 | double closestDist = 0; |
| 210 | Creature* closestOpponent = nullptr; |
| 211 | for(Creature* opponent : mCreaturesFighting) |
| 212 | { |
| 213 | if(opponent == creature) |
| 214 | continue; |
| 215 | |
| 216 | Tile* tileOpponent = opponent->getPositionTile(); |
| 217 | if(tileOpponent == nullptr) |
| 218 | { |
| 219 | OD_LOG_ERR("room=" + getName() + ", creatureName=" + opponent->getName() + ", position=" + Helper::toString(opponent->getPosition())); |
| 220 | continue; |
| 221 | } |
| 222 | |
| 223 | double dist = Pathfinding::squaredDistanceTile(*tileCreature, *tileOpponent); |
| 224 | if((closestOpponent != nullptr) && (dist >= closestDist)) |
| 225 | continue; |
| 226 | |
| 227 | closestDist = dist; |
nothing calls this directly
no test coverage detected