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hub / github.com/OpenDungeons/OpenDungeons / dispatchSyncPost

Method dispatchSyncPost

source/renderscene/RenderSceneMenu.cpp:37–41  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

35}
36
37void RenderSceneMenu::dispatchSyncPost(const std::string& event)
38{
39 for(RenderSceneGroup* sceneGroup : mSceneGroups)
40 sceneGroup->notifySyncPost(event);
41}
42
43void RenderSceneMenu::resetMenu(CameraManager& cameraManager, RenderManager& renderManager)
44{

Callers 1

fireSyncPostMethod · 0.80

Calls 1

notifySyncPostMethod · 0.45

Tested by

no test coverage detected