| 46 | } |
| 47 | |
| 48 | bool RenderSceneAddPointLight::activate(CameraManager& cameraManager, RenderManager& renderManager) |
| 49 | { |
| 50 | if(mLight != nullptr) |
| 51 | return true; |
| 52 | |
| 53 | mLight = renderManager.addPointLightMenu(mName, mPosition, mDiffuse, mSpecular, mAttenuationRange, |
| 54 | mAttenuationConstant, mAttenuationLinear, mAttenuationQuadratic); |
| 55 | return true; |
| 56 | } |
| 57 | |
| 58 | void RenderSceneAddPointLight::freeRessources(CameraManager& cameraManager, RenderManager& renderManager) |
| 59 | { |
nothing calls this directly
no test coverage detected