MCPcopy Create free account
hub / github.com/OpenDungeons/OpenDungeons / rrMinimapRendering

Method rrMinimapRendering

source/render/RenderManager.cpp:1576–1582  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1574}
1575
1576void RenderManager::rrMinimapRendering(bool postRender)
1577{
1578 if(mHandLight != nullptr)
1579 mHandLight->setVisible(postRender);
1580
1581 mLightSceneNode->setVisible(postRender);
1582}
1583
1584void RenderManager::changeRenderQueueRecursive(Ogre::SceneNode* node, uint8_t renderQueueId)
1585{

Callers 2

preRenderTargetUpdateMethod · 0.80

Calls 1

setVisibleMethod · 0.80

Tested by

no test coverage detected