MCPcopy Create free account
hub / github.com/OpenDungeons/OpenDungeons / getMenuEntityNode

Method getMenuEntityNode

source/render/RenderManager.cpp:318–329  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

316}
317
318Ogre::SceneNode* RenderManager::getMenuEntityNode(const std::string& entityName)
319{
320 std::string nodeName = entityName + "_node";
321 if(!mSceneManager->hasSceneNode(nodeName))
322 {
323 OD_LOG_ERR("No node for entityName=" + entityName + ", node name=" + nodeName);
324 return nullptr;
325 }
326
327 Ogre::SceneNode* node = mSceneManager->getSceneNode(nodeName);
328 return node;
329}
330
331const Ogre::Vector3& RenderManager::getMenuEntityPosition(Ogre::SceneNode* node)
332{

Callers 5

activateMethod · 0.80
activateMethod · 0.80
activateMethod · 0.80
activateMethod · 0.80
activateMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected