| 354 | } |
| 355 | |
| 356 | Ogre::ParticleSystem* RenderManager::addEntityParticleEffectMenu(Ogre::SceneNode* node, |
| 357 | const std::string& particleName, const std::string& particleScript) |
| 358 | { |
| 359 | Ogre::ParticleSystem* particleSystem = mSceneManager->createParticleSystem(particleName, particleScript); |
| 360 | node->attachObject(particleSystem); |
| 361 | return particleSystem; |
| 362 | } |
| 363 | |
| 364 | void RenderManager::removeEntityParticleEffectMenu(Ogre::SceneNode* node, |
| 365 | Ogre::ParticleSystem* particleSystem) |