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hub / github.com/OpenDungeons/OpenDungeons / waitEndGame

Method waitEndGame

source/network/ODServer.cpp:1958–1966  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1956}
1957
1958bool ODServer::waitEndGame()
1959{
1960 // If the server is not launched, we don't allow to wait for end of game
1961 if(mServerState == ServerState::StateNone)
1962 return false;
1963
1964 mThread->wait();
1965 return true;
1966}
1967
1968void ODServer::fireSeatConfigurationRefresh()
1969{

Callers 1

startServerMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected