| 68 | template<> ODServer* Ogre::Singleton<ODServer>::msSingleton = nullptr; |
| 69 | |
| 70 | ODServer::ODServer() : |
| 71 | mUniqueNumberPlayer(0), |
| 72 | mServerMode(ServerMode::ModeNone), |
| 73 | mServerState(ServerState::StateNone), |
| 74 | mGameMap(new GameMap(true)), |
| 75 | mSeatsConfigured(false), |
| 76 | mPlayerConfig(nullptr), |
| 77 | mConsoleInterface(std::bind(&ODServer::printConsoleMsg, this, std::placeholders::_1)), |
| 78 | mMasterServerGameStatusUpdateTime(0) |
| 79 | { |
| 80 | ConsoleCommands::addConsoleCommands(mConsoleInterface); |
| 81 | } |
| 82 | |
| 83 | ODServer::~ODServer() |
| 84 | { |
nothing calls this directly
no test coverage detected