| 1005 | } |
| 1006 | |
| 1007 | void ODClient::refreshMainUI(const std::string& goalsString) |
| 1008 | { |
| 1009 | ODFrameListener* frameListener = ODFrameListener::getSingletonPtr(); |
| 1010 | if (frameListener->getModeManager()->getCurrentModeType() == AbstractModeManager::GAME) |
| 1011 | { |
| 1012 | GameMode* gm = static_cast<GameMode*>(frameListener->getModeManager()->getCurrentMode()); |
| 1013 | gm->refreshPlayerGoals(goalsString); |
| 1014 | gm->refreshMainUI(); |
| 1015 | } |
| 1016 | // Note: Later, we can handle other modes here if necessary. |
| 1017 | } |
| 1018 | |
| 1019 | bool ODClient::connect(const std::string& host, const int port, uint32_t timeout, const std::string& outputReplayFilename) |
| 1020 | { |
nothing calls this directly
no test coverage detected