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Method setValue

source/modes/GameMode.h:53–58  ·  view source on GitHub ↗

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51 }
52
53 void setValue(CEGUI::ProgressBar* progressBar, float completeness)
54 {
55 mProgressBar = progressBar;
56 mCompleteness = completeness;
57 mCompletenessDisplayed = 0;
58 }
59
60 //! \brief The progressbar to update at each frame update
61 CEGUI::ProgressBar* mProgressBar;

Callers 1

Calls

no outgoing calls

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no test coverage detected