| 67 | } |
| 68 | |
| 69 | GameEditorModeConsole::~GameEditorModeConsole() |
| 70 | { |
| 71 | //Disconnect all event connections. |
| 72 | for(CEGUI::Event::Connection& c : mEventConnections) |
| 73 | { |
| 74 | c->disconnect(); |
| 75 | } |
| 76 | } |
| 77 | |
| 78 | void GameEditorModeConsole::activate() |
| 79 | { |
nothing calls this directly
no test coverage detected