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hub / github.com/OpenDungeons/OpenDungeons / ~GameEditorModeConsole

Method ~GameEditorModeConsole

source/modes/GameEditorModeConsole.cpp:69–76  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

67}
68
69GameEditorModeConsole::~GameEditorModeConsole()
70{
71 //Disconnect all event connections.
72 for(CEGUI::Event::Connection& c : mEventConnections)
73 {
74 c->disconnect();
75 }
76}
77
78void GameEditorModeConsole::activate()
79{

Callers

nothing calls this directly

Calls 1

disconnectMethod · 0.45

Tested by

no test coverage detected