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hub / github.com/OpenDungeons/OpenDungeons / refreshChatDisplay

Method refreshChatDisplay

source/modes/GameEditorModeBase.cpp:281–288  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

279}
280
281void GameEditorModeBase::refreshChatDisplay()
282{
283 CEGUI::Window* chatTextBox = mRootWindow->getChild("GameChatWindow/GameChatText");
284 if(mChatMessageBoxDisplay == ChatMessageBoxDisplay::hide)
285 chatTextBox->hide();
286 else
287 chatTextBox->show();
288}
289
290void GameEditorModeBase::syncTabButtonTooltips(const CEGUI::String& tabControlName)
291{

Callers

nothing calls this directly

Calls 2

hideMethod · 0.80
showMethod · 0.80

Tested by

no test coverage detected