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github.com/OpenDungeons/OpenDungeons
/ isFailed
Method
isFailed
source/goals/Goal.cpp:43–46 ·
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Source
from the content-addressed store, hash-verified
41
}
42
43
bool Goal::isFailed(const Seat& s, const GameMap&)
44
{
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return false;
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}
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void Goal::addSuccessSubGoal(std::unique_ptr<Goal>&& g)
49
{
Callers
2
checkAllCompletedGoals
Method · 0.45
checkAllGoals
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected