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hub / github.com/OpenDungeons/OpenDungeons / setLevelFileName

Method setLevelFileName

source/gamemap/GameMap.h:311–312  ·  view source on GitHub ↗

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309 { return mLevelFileName; }
310
311 inline void setLevelFileName(const std::string& levelFileName)
312 { mLevelFileName = levelFileName; }
313
314 inline const std::string& getLevelName() const
315 { return mMapInfoName; }

Callers 1

Calls

no outgoing calls

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no test coverage detected