| 243 | } |
| 244 | |
| 245 | void GameMap::setAllFullnessAndNeighbors() |
| 246 | { |
| 247 | for (int ii = 0; ii < mMapSizeX; ++ii) |
| 248 | { |
| 249 | for (int jj = 0; jj < mMapSizeY; ++jj) |
| 250 | { |
| 251 | Tile* tile = getTile(ii, jj); |
| 252 | tile->setFullness(tile->getFullness()); |
| 253 | setTileNeighbors(tile); |
| 254 | } |
| 255 | } |
| 256 | } |
| 257 | |
| 258 | void GameMap::clearAll() |
| 259 | { |
no test coverage detected