| 474 | } |
| 475 | |
| 476 | void GameMap::saveLevelEquipments(std::ofstream& levelFile) |
| 477 | { |
| 478 | for (std::pair<const Weapon*,Weapon*>& def : mWeapons) |
| 479 | { |
| 480 | if(def.second == nullptr) |
| 481 | continue; |
| 482 | |
| 483 | Weapon::writeWeaponDiff(def.first, def.second, levelFile); |
| 484 | } |
| 485 | } |
| 486 | |
| 487 | void GameMap::addCreature(Creature *cc) |
| 488 | { |
no outgoing calls
no test coverage detected