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/
github.com/OpenDungeons/OpenDungeons
/ queueEntityForDeletion
Method
queueEntityForDeletion
source/gamemap/GameMap.cpp:509–512 ·
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Source
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507
}
508
509
void GameMap::queueEntityForDeletion(GameEntity *ge)
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{
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mEntitiesToDelete.push_back(ge);
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}
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const CreatureDefinition* GameMap::getClassDescription(const string &className)
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{
Callers
1
deleteYourself
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected