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hub / github.com/OpenDungeons/OpenDungeons / numWeapons

Method numWeapons

source/gamemap/GameMap.cpp:471–474  ·  view source on GitHub ↗

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469}
470
471uint32_t GameMap::numWeapons()
472{
473 return mWeapons.size();
474}
475
476void GameMap::saveLevelEquipments(std::ofstream& levelFile)
477{

Callers 1

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