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/
github.com/OpenDungeons/OpenDungeons
/ numWeapons
Method
numWeapons
source/gamemap/GameMap.cpp:471–474 ·
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Source
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469
}
470
471
uint32_t GameMap::numWeapons()
472
{
473
return mWeapons.size();
474
}
475
476
void GameMap::saveLevelEquipments(std::ofstream& levelFile)
477
{
Callers
1
processClientNotifications
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected