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hub / github.com/OpenDungeons/OpenDungeons / consoleToggleSeatVisualDebug

Method consoleToggleSeatVisualDebug

source/gamemap/GameMap.cpp:2749–2757  ·  view source on GitHub ↗

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2747}
2748
2749void GameMap::consoleToggleSeatVisualDebug(int seatId)
2750{
2751 Seat* seat = getSeatById(seatId);
2752 if(seat == nullptr)
2753 return;
2754
2755 seat->toggleSeatVisualDebug();
2756 seat->refreshSeatVisualDebug();
2757}
2758
2759void GameMap::consoleSetLevelCreature(const std::string& creatureName, uint32_t level)
2760{

Callers 1

cSrvSeatVisDebugFunction · 0.80

Calls 2

toggleSeatVisualDebugMethod · 0.80

Tested by

no test coverage detected