| 2771 | } |
| 2772 | |
| 2773 | void GameMap::consoleAskUnlockSkills() |
| 2774 | { |
| 2775 | for(Seat* seat : getSeats()) |
| 2776 | { |
| 2777 | for(uint32_t i = 0; i < static_cast<uint32_t>(SkillType::countSkill); ++i) |
| 2778 | { |
| 2779 | SkillType skill = static_cast<SkillType>(i); |
| 2780 | if(skill == SkillType::nullSkillType) |
| 2781 | continue; |
| 2782 | |
| 2783 | if(seat->isSkillDone(skill)) |
| 2784 | continue; |
| 2785 | |
| 2786 | seat->addSkill(skill); |
| 2787 | } |
| 2788 | } |
| 2789 | } |
| 2790 | |
| 2791 | Creature* GameMap::getWorkerForPathFinding(Seat* seat) |
| 2792 | { |
no test coverage detected