| 829 | } |
| 830 | |
| 831 | void GameMap::addRenderedMovableEntity(RenderedMovableEntity *obj) |
| 832 | { |
| 833 | OD_LOG_INF(serverStr() + "Adding rendered object " + obj->getName() |
| 834 | + ",MeshName=" + obj->getMeshName()); |
| 835 | mRenderedMovableEntities.push_back(obj); |
| 836 | } |
| 837 | |
| 838 | void GameMap::removeRenderedMovableEntity(RenderedMovableEntity *obj) |
| 839 | { |