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hub / github.com/OpenDungeons/OpenDungeons / setHasBeenProcessed

Method setHasBeenProcessed

source/gamemap/GameMap.cpp:126–127  ·  view source on GitHub ↗

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124 { return mHasBeenProcessed; }
125
126 inline void setHasBeenProcessed()
127 { mHasBeenProcessed = true; }
128
129 inline void setTile(Tile* newTile)
130 { tile = newTile; }

Callers 1

pathMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected