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/
github.com/OpenDungeons/OpenDungeons
/ getTile
Method
getTile
source/gamemap/GameMap.cpp:120–121 ·
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Source
from the content-addressed store, hash-verified
118
{ return g + h; }
119
120
inline Tile* getTile() const
121
{ return tile; }
122
123
inline bool getHasBeenProcessed() const
124
{ return mHasBeenProcessed; }
Callers
6
update
Method · 0.45
path
Method · 0.45
writeGameMapToFile
Function · 0.45
MiniMapDrawnFull
Method · 0.45
~MiniMapDrawnFull
Method · 0.45
updateTileState
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected