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github.com/OpenDungeons/OpenDungeons
/ getHasBeenProcessed
Method
getHasBeenProcessed
source/gamemap/GameMap.cpp:123–124 ·
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Source
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121
{ return tile; }
122
123
inline bool getHasBeenProcessed() const
124
{ return mHasBeenProcessed; }
125
126
inline void setHasBeenProcessed()
127
{ mHasBeenProcessed = true; }
Callers
1
path
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected