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hub / github.com/OpenDungeons/OpenDungeons / getHasBeenProcessed

Method getHasBeenProcessed

source/gamemap/GameMap.cpp:123–124  ·  view source on GitHub ↗

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121 { return tile; }
122
123 inline bool getHasBeenProcessed() const
124 { return mHasBeenProcessed; }
125
126 inline void setHasBeenProcessed()
127 { mHasBeenProcessed = true; }

Callers 1

pathMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected