| 46 | } |
| 47 | |
| 48 | bool operator()(const CEGUI::EventArgs& e) |
| 49 | { |
| 50 | if(!mGameMode.skillButtonTreeClicked(mType)) |
| 51 | return true; |
| 52 | |
| 53 | mGameMode.refreshGuiSkill(true); |
| 54 | return true; |
| 55 | } |
| 56 | SkillType mType; |
| 57 | GameMode& mGameMode; |
| 58 | }; |
nothing calls this directly
no test coverage detected