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Method operator()

source/game/SkillManager.cpp:48–55  ·  view source on GitHub ↗

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46 }
47
48 bool operator()(const CEGUI::EventArgs& e)
49 {
50 if(!mGameMode.skillButtonTreeClicked(mType))
51 return true;
52
53 mGameMode.refreshGuiSkill(true);
54 return true;
55 }
56 SkillType mType;
57 GameMode& mGameMode;
58};

Callers

nothing calls this directly

Calls 2

refreshGuiSkillMethod · 0.45

Tested by

no test coverage detected