| 147 | } |
| 148 | |
| 149 | const PlayerEvent* Player::getNextEvent(uint32_t& index) const |
| 150 | { |
| 151 | if(mEvents.empty()) |
| 152 | return nullptr; |
| 153 | |
| 154 | index = (index + 1) % mEvents.size(); |
| 155 | |
| 156 | return mEvents[index]; |
| 157 | } |
| 158 | |
| 159 | uint32_t Player::getSpellCooldownTurns(SpellType spellType) const |
| 160 | { |