| 214 | } |
| 215 | |
| 216 | void Player::decreaseSpellCooldowns() |
| 217 | { |
| 218 | for(PlayerSpellData& cooldown : mSpellsCooldown) |
| 219 | { |
| 220 | if(cooldown.mCooldownNbTurnPending <= 0) |
| 221 | continue; |
| 222 | |
| 223 | --cooldown.mCooldownNbTurnPending; |
| 224 | cooldown.mCooldownTimePendingTurn = 1.0f / ODApplication::turnsPerSecond; |
| 225 | } |
| 226 | } |
| 227 | |
| 228 | void Player::frameStarted(float timeSinceLastFrame) |
| 229 | { |