\brief Sets the tile type (rock, claimed, etc.).
| 185 | |
| 186 | //! \brief Sets the tile type (rock, claimed, etc.). |
| 187 | inline void setTileVisual(TileVisual tileVisual) |
| 188 | { mTileVisual = tileVisual; } |
| 189 | |
| 190 | //! \brief A mutator to change how "filled in" the tile is. |
| 191 | //! Additionally this function refreshes floodfill if needed (if a tile becomes walkable) |