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hub / github.com/OpenDungeons/OpenDungeons / setFlickerNode

Method setFlickerNode

source/entities/MapLight.h:57–58  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

55 { return mFlickerNode; }
56
57 inline void setFlickerNode(Ogre::SceneNode* node)
58 { mFlickerNode = node; }
59
60 static const std::string MAPLIGHT_NAME_PREFIX;
61

Callers 1

rrCreateMapLightMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected