| 572 | } |
| 573 | |
| 574 | void GameEntity::destroyMesh() |
| 575 | { |
| 576 | if(!mMeshExists) |
| 577 | return; |
| 578 | |
| 579 | mMeshExists = false; |
| 580 | |
| 581 | destroyMeshLocal(); |
| 582 | } |
| 583 | |
| 584 | void GameEntity::exportToPacketForUpdate(ODPacket& os, const Seat* seat) const |
| 585 | { |
no outgoing calls
no test coverage detected