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hub / github.com/OpenDungeons/OpenDungeons / createMesh

Method createMesh

source/entities/GameEntity.cpp:565–572  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

563}
564
565void GameEntity::createMesh()
566{
567 if (mMeshExists)
568 return;
569
570 mMeshExists = true;
571 createMeshLocal();
572}
573
574void GameEntity::destroyMesh()
575{

Callers 15

castSpellMethod · 0.80
castSpellMethod · 0.80
summonWorkersOnTilesMethod · 0.80
processMessageMethod · 0.80
handleSearchTileToDigMethod · 0.80
handleDigTileMethod · 0.80
shootMethod · 0.80
buildTrapDefaultMethod · 0.80
shootMethod · 0.80
activeSpotCheckChangeMethod · 0.80
doUpkeepMethod · 0.80
useRoomMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected